Tuesday, 15 October 2013

The future of Xbox One is intensive cloud computing

Microsoft's John Bruno has explained how the Xbox One will see more and more games use intensive cloud computing.

John Bruno, a Microsoft executive, recently spoke to Games Industry about how they expect to see more and more games use intensive cloud computing in the future on the Xbox One.
With many industry insiders expecting the PlayStation 4 to have a significant advantage in terms of hardware over it's console competitors, this will be welcome news to Xbox gamers. However it is still unclear how much of an effect offloading CPU processing from the console to the cloud will have on performance of games.
Microsoft also recently spoke of how cross-platform gaming makes sense to them, fueling speculation that you might be able to play games against players on a variety of platforms in the future.


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